Building Custom Notch Overlays for macOS Apps with Notchy: A Deep Dive into Dynamic Island-Style UI
Apple’s MacBook Pro notch created an interesting design challenge: a hardware element that interrupts the traditional rectangular display. While many developers treat it as dead space, the Dynamic Island on iPhone proved that this “problem area” can become a feature. Notchy brings this concept to macOS, letting you build notch-aware overlays that display build status, system metrics, or media controls—without fighting the hardware.
This tutorial walks you through building a production-ready notch overlay system using AppKit’s screen geometry APIs. You’ll implement notch detection, create animated widgets, and handle the edge cases that trip up most implementations.
Prerequisites
Before diving in, ensure you have:
- macOS 12.0+ (Monterey or later for notch API support)
- Xcode 14+ with Swift 5.7
- A MacBook Pro with notch (14" or 16" models from 2021+), though we’ll handle notch-less Macs
- Familiarity with AppKit basics (NSWindow, NSView, NSScreen)
- Understanding of Swift concurrency (async/await)
đź’ˇ If you’re testing on a notch-less Mac, the code includes simulation mode for development.
Install the Notchy framework via Swift Package Manager:
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Architecture and Key Concepts
Notchy uses a layered architecture that separates screen geometry detection from widget rendering. This separation allows widgets to remain agnostic about display configuration while the positioning layer handles hardware-specific calculations.
flowchart TD
subgraph Detection["Screen Detection Layer"]
A[NSScreen Observer] --> B{Has Notch?}
B -->|Yes| C[NotchGeometry Calculator]
B -->|No| D[Fallback Menu Bar Position]
C --> E[Safe Area Insets]
D --> E
end
subgraph Positioning["Window Positioning Layer"]
E --> F[NotchWindowController]
F --> G[Anchor Point Calculator]
G --> H[Animation Coordinator]
end
subgraph Widgets["Widget Layer"]
H --> I[Widget Container]
I --> J[Build Status Widget]
I --> K[System Metrics Widget]
I --> L[Media Controls Widget]
end
subgraph EdgeCases["Edge Case Handlers"]
M[External Display Monitor] --> F
N[Screen Recording Detector] --> I
O[Display Configuration Change] --> A
end
The three core concepts you need to understand:
- NotchGeometry: Represents the physical notch dimensions and position relative to screen coordinates
- NotchWindow: A borderless, floating window that anchors to the notch area
- NotchWidget: A protocol-conforming view that renders content and handles its own update cycle
📝 AppKit’s
NSScreen.safeAreaInsets(macOS 12+) provides notch dimensions, but we need additional calculations for pixel-perfect positioning.
Step-by-Step Implementation
Detecting Notch Geometry Across Display Configurations
The foundation of any notch overlay is accurate geometry detection. We need to handle three scenarios: built-in display with notch, built-in display without notch, and external displays.
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⚠️
auxiliaryTopLeftAreaandauxiliaryTopRightAreaare available in macOS 12.0+. Always check for their availability when supporting older systems.
Creating the Notch-Anchored Window Controller
With geometry detection in place, we need a window controller that positions a transparent, borderless window precisely at the notch location. This window serves as the container for all widgets.
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đź’ˇ Using
NSPanelinstead ofNSWindowgives you better control over activation behavior. ThenonactivatingPanelstyle mask prevents the overlay from stealing focus from other apps.
Building the Modular Widget Architecture
The widget system needs to be modular enough that developers can create custom widgets while maintaining consistent update patterns and lifecycle management. We’ll use a protocol-based approach with async update streams.
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